Christa Love

Christa Love, Curriculum Developer & Teacher ~ I am passionate about blending technology into curriculum. Whether it is programming, video production, graphic design, or digital citizenship, I am interested in how apps and tools can be used to enhance learning. Throughout the years I have designed many TechnoKids technology projects. My favorite part of curriculum development is field-testing the ideas to determine the activities that work best in real classrooms. I write about what I have learned that can save teachers time in their own curriculum planning.


7 Ways Teachers Can Enhance Self-Awareness

Self-awareness is a life skill. Life skills are the abilities people need to confidently manage the demands and challenges of life. They provide the competencies required to solve problems, develop healthy relationships, communicate effectively, deal with emotions, and be mindful. Since we want kids to be happy and successful, it is important for educators to …

7 Ways Teachers Can Enhance Self-Awareness Read More »

digital empathy

5 Ways for Students to Practice Digital Empathy

Digital empathy is the ability to be aware of, be sensitive to, and be supportive of one’s own and other’s feelings, needs, and concerns online according to the DQ Institute. It is considered a key component of digital emotional intelligence. Digital emotional intelligence includes self-awareness, relationship management, and digital empathy. Although, each competency is equally …

5 Ways for Students to Practice Digital Empathy Read More »

phases of game development

Get to Know the Three Phases of Game Development

Consider phases of game development when planning a programming curriculum unit. This framework provides a learning experience that simulates the real-world. For this reason, divide game development tasks into three phases: pre-production, production, and post-production. Now, it is important to realize that there is little agreement on how many phases are in game development. Some …

Get to Know the Three Phases of Game Development Read More »