TECHNORELIC TECHNOLOGY PROJECT
| Computer Camp Lesson Plans |
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Teacher Guide - Customizable Resource Files
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Become a relic
hunter. TechnoRelic is full of FUN
Egyptian-themed lesson plans. Students have a great
time painting Egyptian artifacts, studying
hieroglyphs, and taking a virtual trip to Egypt to
unravel a mystery. |
The lesson plans are
divided into four parts:
- Ancient Egyptian Relics
- Ancient Encryptions - About
Hieroglyphs
- A Virtual Trip to Egypt
- Relic Journal
Part 1: Ancient Egyptian
Relics
| The fun begins when
the Ancient Relic
Society finds a mysterious object. By
studying the item’s markings and appearance it looks
to be from Ancient Egypt during the time of the
Pharaohs. Students watch a presentation to view
ancient Egyptian relics. |
 |
Afterwards, students paint a
picture of the ancient relic using MS Paint. They decide upon the type of object
and its power.
Part 2: Ancient Encryptions - About
Hieroglyphs
The excitement continues when
students notice there are ancient writings on the
relic. Students use the Egyptian Translator database, which is
included as a resource, to decode the
ancient hieroglyphs. This information will help them learn more
about the relic.
In the Egyptian Translator database
are more than 70 hieroglyphs. Students study the records in the
database to learn about types of hieroglyphs including the ancient
alphabet, phonograms, ideograms, pictograms, and determinatives.

Form in the Egyptian Translator
Database
Students learn how to filter the
records to answer questions about Ancient Egypt.
Part 3: A Virtual Trip to Egypt
It becomes clear that the relic
must be returned to its rightful place. However, the exact location
is still unknown as many of the glyphs are difficult to decipher. To
solve this mystery, students team up with fellow relic hunters, and
fly to Egypt. Upon arriving in Aswan, their adventures begin.
To find the rightful place students
take part in an Internet treasure hunt:
- The team is given a clue.
- The team uses the Egyptian
Translator database to find the glyph referred to in the clue.
Students record the glyph code for the glyph.
| Clue
The Curator has noticed
another glyph on the ancient relic. Use the Egyptian
Translator to discover the glyph code.

Glyph Code: |
object: griffon
vulture
spoken: neret |
|
- The glyph code is typed
into the Egyptian Translator database to display another clue.
The clue tells students where they need to travel. To get to the
location they must find an item, information, or picture on the
Internet.
- When the item is found the
team moves their game piece to the location on the map of Egypt.
The teacher then gives them the next clue.

Map of Egypt
- When the relic hunters have
uncovered the meaning of each clue they will arrive in the
rightful place.
Part 4: Relic Journal
With the sacred item returned to
its rightful place students take a moment to document this amazing
adventure. Using Microsoft Word, they write about the relic in their
journal. This journal entry includes a digital photo of the relic
hunter, picture of the relic, and information about the adventure.
What do I Receive When I Order
TechnoRelic?
When you order TechnoRelic you
receive:
- Teacher Guide
- Certificate of Achievement
- Parent Letter
- Information about Ancient
Egypt
- Egyptian Relics presentation
- Relic sample file
- Game Play Instructions
- Egyptian Translator database
- Clues
- Map of Egypt
- Game Pieces
- Journal sample file
How Much Does the TechnoRelic Technology
Project Cost?
TechnoRelic is great value
for your money. When you order TechnoRelic you will receive a teacher guide
and customizable resource files
for a price that is
affordable.
Software: Microsoft Access,
Microsoft Word, Windows Internet Explorer, Paint
Version: Office 2000, XP,
and 2003
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